Marvel's Wolverine game features a linear story

Logan's story is not an open-world friendly one.

I've been wondering if Marvel's Wolverine game would be open world or not. I couldn't imagine how that would turn out. Turns out that was a correct assumption.

Dustin Bailey writes for GamesRadar in Insomniac had to ditch Spider-Man's open-world for Marvel's Wolverine because Logan is "not somebody who has a friendly neighborhood".

"We're telling a Logan story," senior project director Jess Reiner-Reed says when I ask about the decision to ditch the open world. "He's so different from Spider-Man in so many different ways. One of the ways is that Logan is not somebody who stays in the same spot for a while. He's not somebody who has a friendly neighborhood. He's not settling down in one location. He's a loner guy in a lot of ways."

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